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GUIDE

Microservices vs Monolith: How to Choose the Right Architecture in 2026

Microservices or monolith? The answer depends on your team size, domain complexity, and operational maturity. This guide helps you make the right architectural call.

SS
Sahil SinghFounder & CEO
June 19, 202618 min read
Code Architecture

The microservices vs monolith decision shapes everything that follows: your deployment pipeline, your team structure, your debugging workflow, and your operational costs. Choose wrong, and you spend years fighting your architecture instead of building features. Choose right, and the architecture disappears into the background where it belongs.

This guide does not advocate for one approach over the other. Both architectures have produced successful products at massive scale. Amazon runs microservices. Shopify runs a modular monolith. The question is not which is better in the abstract but which is better for your team, your product, and your stage of growth.

Monolith vs Microservices Explained

A monolith is a single deployable unit that contains all application logic. The user interface, business logic, and data access layer live in one codebase, compile into one artifact, and deploy as one process. A web request enters the monolith, flows through its internal modules, and returns a response without crossing a network boundary.

Microservices decompose the application into independently deployable services, each responsible for a specific business capability. An e-commerce platform might have separate services for catalog, cart, checkout, payments, inventory, and notifications. Each service has its own codebase, its own database, and its own deployment pipeline. Services communicate through APIs, message queues, or event streams.

The distinction is architectural, not technological. You can build both in Java, Python, TypeScript, or Go. The difference is in how you draw boundaries and manage dependencies.

A 2024 InfoQ architecture trends report found that 78% of organizations with 100+ developers use microservices for at least some systems, while 62% of organizations with fewer than 50 developers run primarily monolithic architectures. Size and stage matter.

It is worth noting that "monolith" is not a synonym for "legacy" or "poorly designed." A well-structured monolith can be a deliberate, effective architectural choice. Similarly, "microservices" does not automatically mean "modern" or "scalable." Poorly designed microservices create distributed complexity without delivering distributed benefits.

The microservices vs monolith debate often generates more heat than light because advocates on both sides argue from extremes. The productive question is not "which is better?" but "which is better for us, right now, given our team size, our domain complexity, and our operational maturity?"

When Monoliths Win

Monoliths are not legacy. They are a legitimate architectural choice with specific advantages.

Simplicity of Development

A single codebase means a single IDE project, a single build system, and a single test suite. Developers can trace a request from the HTTP handler through the business logic to the database query without switching repositories or reading API documentation.

Refactoring is straightforward. Rename a class, and the compiler catches every reference. Move a module, and the build verifies nothing broke. Cross-cutting changes (like adding a new field to a shared data model) happen in one pull request, not ten.

Code discovery is also simpler. A developer searching for how authentication works can grep the codebase and find every relevant file. In a microservices architecture, the same search requires checking multiple repositories, and the authentication flow may span three or four services.

Simplicity of Deployment

One artifact. One deployment. One rollback. There is no coordination between services, no API version compatibility matrix, and no distributed deployment orchestration. For teams without dedicated DevOps engineers, this simplicity is a major advantage.

Rollbacks are instantaneous. If the new version has a bug, you deploy the previous version. There is no need to coordinate compatible versions across five services.

Simplicity of Operations

Monoliths produce one set of logs, one set of metrics, and one set of alerts. Debugging a production issue means reading one log stream and setting breakpoints in one process. There is no distributed tracing to configure, no service mesh to manage, and no inter-service latency to diagnose.

On-call rotations are simpler because there is one system to monitor, not twenty. Alert fatigue decreases because alerts come from one source, not from a constellation of services that depend on each other.

Data Consistency

Transactions in a monolith are ACID. You can update the order, decrement the inventory, and charge the payment in a single database transaction. In microservices, this requires distributed sagas, eventual consistency, and compensating transactions, each of which adds complexity and failure modes.

Distributed transactions are one of the hardest problems in computer science. Monoliths let you avoid that problem entirely by keeping all data operations within a single database boundary.

Cost

Monoliths cost less to operate. One server (or one container) is cheaper than a fleet of independently scaled services. The operational overhead of service discovery, load balancing, circuit breaking, and distributed tracing adds up, both in infrastructure costs and in engineering time.

Teams that are optimizing their tech stack choices often find that a well-structured monolith delivers better cost efficiency in the early stages. Infrastructure costs for a microservices architecture can be 3 to 10 times higher than an equivalent monolith, depending on the number of services and the orchestration tooling.

Beyond infrastructure, the people cost matters. Microservices require platform engineers, SRE capacity, and developers who understand distributed systems. A startup with 8 engineers cannot afford to dedicate 2 or 3 of them to platform work. A company with 200 engineers can and should make that investment.

The total cost of ownership in the microservices vs monolith analysis must include infrastructure, tooling licenses (observability platforms like Datadog or Grafana Cloud), and the engineering time spent on operational concerns rather than product development.

When Microservices Win

Microservices address specific scaling problems that monoliths struggle with. The benefits emerge at organizational scale, not technical scale. When evaluating microservices vs monolith tradeoffs, the key question is whether the coordination cost of a shared codebase exceeds the operational cost of distributed services. A 2024 O'Reilly survey of 1,500 engineering leaders found that 64% of teams that adopted microservices cited "team independence" as the primary driver, not performance or scalability.

Independent Deployment

Each service deploys independently. The payments team can ship a fix without waiting for the catalog team's release. This decouples deployment cadences and reduces coordination overhead.

For organizations with dozens of teams working on the same product, independent deployment is not a luxury. It is a necessity. When twenty teams share a monolith, release coordination becomes a full-time job.

Independent Scaling

Different parts of the system have different load profiles. The catalog service handles millions of read requests. The checkout service handles thousands of write transactions. Microservices let you scale each component independently, allocating resources where they are needed instead of scaling the entire application for the busiest component.

Technology Flexibility

Each service can use the technology that fits its requirements best. A recommendation engine can use Python and a graph database. A real-time notification service can use Node.js and WebSockets. A financial ledger can use Java and PostgreSQL. This flexibility is valuable when different domains have genuinely different technical requirements.

However, technology flexibility is a double-edged sword. Every unique technology choice adds to the team's maintenance burden. Most organizations benefit from standardizing on two or three technology stacks and using alternatives only when there is a strong justification.

Fault Isolation

A bug in one service does not crash the entire application. If the recommendation engine fails, users can still browse the catalog and complete purchases. Circuit breakers and fallback strategies contain failures within service boundaries.

This fault isolation is valuable for systems where partial availability is better than total unavailability. An e-commerce site that displays products without personalized recommendations is better than an e-commerce site that is completely down.

Team Autonomy

Microservices align with Conway's Law: the system's architecture mirrors the communication structure of the organization. Each team owns its service end to end, from design to deployment to monitoring. This autonomy reduces cross-team dependencies and speeds up decision-making.

Team autonomy also improves ownership. When a team owns a service, they own its uptime, its performance, and its code quality. This ownership drives better engineering practices because the team lives with the consequences of their decisions.

The Modular Monolith Alternative

When the microservices vs monolith choice feels like a false binary, the modular monolith offers a third path. It is a pragmatic middle ground that deserves serious consideration. It keeps the single-deployment simplicity of a monolith while enforcing the boundary discipline of microservices.

In a modular monolith, the codebase is divided into well-defined modules with explicit interfaces. Modules communicate through internal APIs or event buses, not through direct code references. Database tables are owned by specific modules, and cross-module data access goes through the module's public API.

The key rules:

  • No cross-module database access. Each module owns its tables. Other modules query through the owning module's API.
  • Explicit module interfaces. Modules expose a public API and hide internal implementation. Build tooling enforces this boundary.
  • Enforced boundaries. Build tools or architecture tests prevent illegal cross-module dependencies. Tools like ArchUnit (Java) or dependency-cruiser (TypeScript) automate this enforcement.
  • Single deployment. The entire application still compiles and deploys as one unit, preserving operational simplicity.

Shopify's architecture is the most prominent example. Their modular monolith serves billions of dollars in commerce through a single Ruby on Rails application with strictly enforced module boundaries. They proved that a well-designed monolith can scale to enormous transaction volumes.

The modular monolith gives you the ability to extract services later. Because the boundaries are already defined and enforced, splitting a module into a separate service becomes a deployment change rather than an architectural rewrite. You replace an in-process method call with an HTTP call or a message queue publish, and the module boundary stays the same.

Understanding module boundaries requires visibility into code dependencies. Tools that map design patterns and dependency chains across a codebase make modular boundaries visible and enforceable.

Migration Strategies

Once you have resolved the microservices vs monolith question and decided to transition, the migration strategy matters as much as the target architecture. A bad migration can produce a "distributed monolith" that has the complexity of microservices and the coupling of a monolith. According to a 2023 Atlassian survey, 65% of engineering teams that attempted a monolith-to-microservices migration said it took longer than expected, and 29% said it introduced more production incidents in the first year.

Strangler Fig Pattern

The most battle-tested migration approach. Named after tropical fig trees that grow around a host tree and eventually replace it.

  1. Identify a bounded context in the monolith that has clear boundaries and limited cross-cutting dependencies.
  2. Build the new service alongside the monolith.
  3. Route traffic to the new service for that specific capability (using a reverse proxy or API gateway).
  4. Remove the old code from the monolith once the new service is proven in production.
  5. Repeat for the next bounded context.

This approach is incremental and reversible. If a service extraction fails, you route traffic back to the monolith. The system is always running in production, and the migration progresses without downtime.

Branch by Abstraction

When you cannot route traffic externally, you can extract services internally:

  1. Create an abstraction layer (interface) between the code you want to extract and its consumers.
  2. Implement the interface with both the old (monolith) and new (service) implementations.
  3. Toggle between implementations using feature flags.
  4. Remove the old implementation once the new service is validated.

This pattern works well for internal components that do not have direct external traffic, such as notification systems, email services, or background processing.

Database Decomposition

The hardest part of any migration is splitting shared databases. Strategies include:

  • Shared database first. Let the new service read from the monolith's database initially. Then gradually migrate tables to the service's own database. This is pragmatic but creates a temporary coupling that must be resolved.
  • Change data capture (CDC). Use tools like Debezium to stream database changes from the monolith to the new service's database. This keeps databases in sync during the transition period.
  • Event sourcing. Publish domain events from the monolith that the new service consumes to build its own data store. This produces the cleanest separation but requires the most implementation effort.

What to Extract First

Start with services that have:

  • Clear business boundaries
  • Minimal shared data dependencies
  • Independent scaling requirements
  • A dedicated team ready to own the service
  • Low coupling to the rest of the monolith

Do not start with the most complex or most coupled component. Start with the easiest boundary to draw cleanly. Early wins build confidence and teach the team migration patterns that apply to harder extractions later.

Avoiding the Distributed Monolith

The worst outcome of a microservices vs monolith migration is the distributed monolith: services that are deployed independently but cannot function independently. Symptoms include:

  • Services that must be deployed together in a specific order.
  • Shared databases that multiple services read from and write to.
  • Synchronous call chains where a single request traverses five or more services.
  • Breaking changes in one service that require coordinated changes in three others.

If your "microservices" exhibit these symptoms, you have the operational complexity of distributed systems combined with the coupling of a monolith. The solution is either to fix the service boundaries (hard) or to consolidate back into a well-structured monolith (sometimes the right answer).

Team Size & Architecture

The microservices vs monolith decision is inseparable from team size and structure. Jeff Bezos's "two-pizza team" rule exists because small, autonomous teams need small, autonomous services to be effective. Conway's Law predicts this relationship: organizations design systems that mirror their communication structures.

Small Teams (2 to 10 developers)

A monolith is almost always the right choice. The coordination overhead of microservices exceeds the benefits at this scale. A small team can maintain a shared codebase efficiently through code review and direct communication.

If you adopt microservices at this size, you will spend more time on infrastructure than on features. The operational tax of managing service discovery, distributed tracing, and inter-service communication is not justified. One developer may end up spending half their time on platform concerns instead of product concerns.

Medium Teams (10 to 50 developers)

This is the inflection point. A well-structured modular monolith can serve a team of this size, but cracks start to appear. Merge conflicts increase. Build times lengthen. Deployment coordination becomes a bottleneck. Different sub-teams want to ship at different cadences.

Consider extracting services for components with genuinely different scaling or deployment needs. Keep the core domain in the monolith and extract peripheral services (notifications, search, analytics) first. This gives the team experience with distributed operations before tackling the harder extractions.

Large Teams (50+ developers)

Microservices become increasingly necessary at this scale. The coordination cost of a shared monolith exceeds the operational cost of distributed services. Teams need autonomy to move fast, and service boundaries provide that autonomy.

At this scale, invest in platform engineering: shared infrastructure for service discovery, observability, deployment pipelines, and security. Without platform investment, each team reinvents the wheel, and operational quality varies wildly across services.

Codebase Complexity Analysis

The microservices vs monolith decision should be informed by data about your existing codebase, not just opinions about architecture. Opinions are abundant. Data is scarce. The teams that make the best architectural decisions are the ones that measure before they choose.

Key metrics to analyze:

  • Module coupling. How many cross-module dependencies exist? High coupling means extraction will be painful. Measure coupling by counting import statements and method calls that cross module boundaries.
  • Change frequency. Which parts of the codebase change most often? Frequently changing, tightly coupled modules are candidates for extraction because they cause the most coordination overhead.
  • Build time. How long does a full build take? Build times over 10 minutes signal that the codebase has outgrown a single build pipeline.
  • Deployment frequency. How often do you deploy? If different teams want different deployment cadences, service boundaries may help.
  • Incident correlation. Do failures in one area cascade to others? Fault isolation through service boundaries can improve reliability.
  • Team ownership overlap. Are multiple teams modifying the same files? Ownership overlap creates merge conflicts and coordination costs.

Codebase intelligence tools make this analysis concrete. Instead of guessing at coupling levels, you can measure them by indexing every file, symbol, and dependency in the codebase. Glue provides this analysis out of the box, mapping call graphs and dependency chains across your entire codebase so you can see exactly where the boundaries are and where technical debt has created hidden coupling.

According to a 2025 Thoughtworks Technology Radar assessment, the modular monolith pattern has moved from "Trial" to "Adopt" status, reflecting growing industry consensus that premature microservices adoption causes more problems than it solves.

Making the Decision

The microservices vs monolith choice is not permanent, but it is expensive to reverse. Use this decision framework to guide your architecture choice:

Start with a monolith if:

  • Your team has fewer than 20 developers
  • You are building a new product with uncertain requirements
  • You do not have dedicated DevOps or platform engineering capacity
  • Your domain is not well understood (bounded contexts are unclear)
  • Time-to-market is critical

Consider microservices if:

  • Your team exceeds 50 developers across multiple squads
  • Different components have genuinely different scaling requirements
  • You need independent deployment cadences for different teams
  • Your domain has well-understood bounded contexts
  • You can invest in platform engineering (observability, CI/CD, service mesh)

Consider a modular monolith if:

  • You want service boundary discipline without operational complexity
  • You plan to extract services eventually but not yet
  • Your team is between 10 and 50 developers
  • You want to validate domain boundaries before committing to distribution
  • You are not sure where the right boundaries are yet

The most expensive mistake is premature distribution. Splitting a monolith into services is straightforward when the boundaries are clear. Merging poorly separated services back together is painful. When in doubt, start monolithic, enforce module boundaries, and extract services when the data demands it.

Remember that this is not a one-time decision. Architecture evolves as your organization grows. The startup that begins with a monolith may extract services at 50 developers and adopt a full microservices platform at 200 developers. The architecture should match the organization's current needs, not its aspirational future state.

Revisit the microservices vs monolith question annually. As your team grows, your domain understanding deepens, and your operational maturity increases, the right answer may change. The best engineering teams treat architecture as a living decision, not a founding declaration.

Frequently Asked Questions

When should you use microservices?

Use microservices when your organization has multiple teams (typically 50+ developers) that need independent deployment and scaling capabilities, when different parts of your system have genuinely different scaling requirements, and when you can invest in the platform engineering required to manage distributed systems (observability, service mesh, CI/CD pipelines per service). If you cannot staff a platform team, the operational burden of microservices will slow you down more than the coordination burden of a monolith.

Is monolith better for startups?

In most cases, yes. Startups need to iterate quickly on product-market fit, and a monolith lets a small team move fast without the operational overhead of distributed systems. The priority at the startup stage is shipping features and validating hypotheses, not architectural purity. A well-structured modular monolith preserves the option to extract services later when scale demands it. Many successful companies (Shopify, Basecamp, Stack Overflow) have scaled monolithic architectures to millions of users.

What is a modular monolith?

A modular monolith is a single deployable application divided into well-defined modules with explicit interfaces and enforced boundaries. Each module owns its database tables and communicates with other modules through internal APIs rather than direct code references. It provides the boundary discipline of microservices with the deployment simplicity of a monolith. Shopify is the most prominent example of a modular monolith operating at massive scale. The modular monolith is increasingly recognized as the best starting architecture for most teams because it preserves the option to extract services later without paying the operational cost upfront.

How do you migrate from monolith to microservices?

The most proven approach is the Strangler Fig pattern: identify a bounded context with clear boundaries, build a new service alongside the monolith, route traffic to the new service for that capability, validate it in production, then remove the old code from the monolith. Repeat for each bounded context. Start with the easiest boundaries (peripheral services like notifications or search) rather than the most complex core domain. Database decomposition is typically the hardest part and should be planned carefully. Allow 6 to 12 months for the first extraction; subsequent extractions will be faster as the team builds operational maturity.

FAQ

Frequently asked questions

[ AUTHOR ]

SS
Sahil SinghFounder & CEO
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